As a Denmark based, award-winning indie game studio, we design innovative tools and serious games to make complex topics more accessible.
No hat fits all heads. Working closely with you, we understand your needs to create a well-tailored solution. Great customization results from intent listening and observing – something we are frightfully good at.
Winner
Winner
2nd Place (Overall)
2nd Place
Silver Medal
Nominee
Winner
(Nominee)
(Nominee)
2nd Place
“ESHIP board game is innovative for applying theoretical knowledge into practice. My students enjoyed their learning process by using the game on their current planning project to explore multiple perspectives and cope with diversity. This board game is absolutely educational.”
“… what is most delighting about ESHIP is that you can immerse, as a single lecturer, a large class into an activating and enjoyable entrepreneurship experience…. the game, ESHIP, is self-starting, it feels like you switch on a video and the kids are happy listeners for an hour or two, except that there is no room for passivity, the students turn immediately into the actors in their own play …”
“From team dynamics to decision making or the theory of effectuation, we use the direct student experience of the game play to dig deeper and use the (ESHIP:Navigating Uncertainty) game as a launchpad. Students are engaged and the role play in particular makes for a creative, fun and highly energetic learning experience.”
We are always available to answer any questions you may have about our services.
© 2025 Biosymfonix – Designet af Aveo web&marketing
End User License Agreement for the use of ESHIP: Navigating Uncertainty/GRANTED: The Research Grant Game/Pactopolis: Where Smart Negotiations Meet Sustainable Innovation
PERSONAL NON-COMMERCIAL USE
NOTICE: PLEASE READ THIS END USER LICENSE AGREEMENT (“Agreement”) EXPLAINING ADDITIONAL LICENSE TERMS AND LIMITATIONS BEFORE USING THIS PRODUCT. IF YOU DO NOT ACCEPT THESE TERMS, YOU MAY CONTACT BIOSYMFONIX TO RETURN THIS PRODUCT AND OBTAIN A REFUND OF THE ORIGINAL PURCHASE ORDER. FOR THE SAKE OF CLARITY, OPENING THE PRODUCT AND USING SAME IS DEEMED AN AGREEMENT TO THE FOLLOWING ADDITIONAL TERMS.
This Agreement constitutes a legally binding agreement between Customer (“Customer” or “you”) and Biosymfonix (DK33006039) (“Company”) and regulates the use of the Game (“PRODUCT”) and the associated materials. The “Effective Date” of this Agreement is the date of purchase.
End User License Agreement for the use of ESHIP: Navigating Uncertainty/GRANTED: The Research Grant Game/Pactopolis: Where Smart Negotiations Meet Sustainable Innovation
Academic Research Use
NOTICE: PLEASE READ THIS END USER LICENSE AGREEMENT (“Agreement”) EXPLAINING ADDITIONAL LICENSE TERMS AND LIMITATIONS BEFORE USING THIS PRODUCT. IF YOU DO NOT ACCEPT THESE TERMS, YOU MAY CONTACT BIOSYMFONIX TO RETURN THIS PRODUCT AND OBTAIN A REFUND OF THE ORIGINAL PURCHASE ORDER. FOR THE SAKE OF CLARITY, OPENING THE PRODUCT AND USING SAME IS DEEMED AN AGREEMENT TO THE FOLLOWING ADDITIONAL TERMS.
This Agreement constitutes a legally binding agreement between Customer (“Customer” or “you”) of Institution (“Institution”) and Biosymfonix (DK33006039) (“Company”) and regulates the use of the Game (“PRODUCT”) and the associated materials. The “Effective Date” of this Agreement is the date of purchase.
Restrictions On Use: Any use, reproduction or redistribution of the PRODUCT not expressly authorized by this Agreement is expressly prohibited and may result in severe civil and criminal penalties. Customer may not disassemble, reverse engineer, or modify the PRODUCT for any purposes.
Transfer Restrictions: You do not have the right to grant sublicenses to any third party. This PRODUCT is licensed only to you and may not be transferred to anyone without the prior written consent of Biosymfonix.
Request Conversion to Commercial Use License: If the Customer would like to use the PRODUCT commercially, e.g., beyond the limited Research Use provided for in this license, Biosymfonix is open to negotiate the provision of a separate commercial license for an extra cost, with specific terms depending upon the anticipated Commercial Use. “Commercial Use” is defined herein as any activity (including but not limited to workshops, hackathons, events, consulting) using PRODUCT whereby there is monetary transaction involved.
Intellectual Property Ownership: All title, ownership rights, and intellectual property rights in and to the PRODUCT and all copies thereof remain with the Company. Nothing in this Agreement grants or transfers to you any ownership rights in the PRODUCT, including the software and other intellectual property rights related to the PRODUCT. The PRODUCT is protected by the copyright laws of all countries, international copyright treaties and conventions, and other laws. All rights are asserted and reserved. Except as expressly provided in this Agreement, no part of the PRODUCT may be copied, reproduced, modified, created derivative works from, aggregated, republished, uploaded, posted, publicly displayed, encoded, translated, transmitted, distributed, sold, or otherwise exploited for any commercial purpose whatsoever, without the Company’s express prior written permission.
End User License Agreement for the use of ESHIP: Navigating Uncertainty/GRANTED: The Research Grant Game/Pactopolis: Where Smart Negotiations Meet Sustainable Innovation ACADEMIC TEACHING USE
NOTICE: PLEASE READ THIS END USER LICENSE AGREEMENT (“Agreement”) EXPLAINING ADDITIONAL LICENSE TERMS AND LIMITATIONS BEFORE USING THIS PRODUCT. IF YOU DO NOT ACCEPT THESE TERMS, YOU MAY CONTACT BIOSYMFONIX TO RETURN THIS PRODUCT AND OBTAIN A REFUND OF THE ORIGINAL PURCHASE ORDER. FOR THE SAKE OF CLARITY, OPENING THE PRODUCT AND USING SAME IS DEEMED AN AGREEMENT TO THE FOLLOWING ADDITIONAL TERMS.
This Agreement constitutes a legally binding agreement between Customer (“Customer” or “you”) of Institution (“Institution”) and Biosymfonix (DK33006039) (“Company”) and regulates the use of the Game (“PRODUCT”) and the associated materials. The “Effective Date” of this Agreement is the date of purchase.
Rights and Duties Upon Termination: This Agreement will terminate automatically without notice from Biosymfonix if you fail to comply with any provision of this Agreement. Upon termination of this Agreement, you shall return the PRODUCT and all derivative works, embodiments, and records thereof, including without limitation, copies thereof, electronic or otherwise. You must also destroy all the associated material provided. All provisions of this Agreement relating to disclaimers or warranties, limitations of liability, remedies, or damages and the Company’s proprietary rights, choice of law and jurisdiction, and indemnity shall survive termination of this Agreement.
Choice of Law and Venue: This Agreement shall be governed by the law of Denmark. All disputes arising out of or in connection with the present contract shall be finally settled under the Rules of Arbitration of the International Chamber of Commerce by one or more arbitrators appointed in accordance with the said Rules.
End User License Agreement for the use of ESHIP: Navigating Uncertainty/GRANTED: The Research Grant Game/Pactopolis: Where Smart Negotiations Meet Sustainable Innovation
Commercial Use
NOTICE: PLEASE READ THIS END USER LICENSE AGREEMENT (“Agreement”) EXPLAINING ADDITIONAL LICENSE TERMS AND LIMITATIONS BEFORE USING THIS PRODUCT. IF YOU DO NOT ACCEPT THESE TERMS, YOU MAY CONTACT BIOSYMFONIX TO RETURN THIS PRODUCT AND OBTAIN A REFUND OF THE ORIGINAL PURCHASE ORDER. FOR THE SAKE OF CLARITY, OPENING THE PRODUCT AND USING SAME IS DEEMED AN AGREEMENT TO THE FOLLOWING ADDITIONAL TERMS.
This Agreement constitutes a legally binding agreement between Customer (“Customer” or “you”) of Institution (“Institution”) and Biosymfonix (DK33006039) (“Company”) and regulates the use of the Game (“PRODUCT”) and the associated materials. The “Effective Date” of this Agreement is the date of purchase.